JohnMedwick.com: Digital Work

Digital Work

My digital work primarily focuses on some of my more recent video production work and games I have worked on alone or as part of a team.

Games
Videos


Games

These are some of the games that I've created alone or was part of a team. These are the links to the games, due to Adobe flash not being supported in Colorbox, as well as to provide a more detailed explanation for each game.

If the game doesn't load, chances are that the Unity web player plugin will need to be downloaded and installed first. It can also be installed by clicking here.




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Videos

A Fruity Execution
I titled this piece "A Fruity Execution". It was created in Fall of 2014 during IM 457. This 3D animation was created using Cinema 4D. This was the third time I had ever used Cinema 4D, and only the second time using it to create an animation in it.
Tools used:     Cinema4D, Photoshop
Skills learned:   Composition, editing



Metal Space Buffalo
This video was created in Fall of 2014 during IM 457, and was based on Eadweard Muybridge's Running Buffalo. The purpose of this was to not only add texture and audio to an otherwise black-and-white scene, but to create a loop able animation as well. It was created in Adobe After Effects.
Tools used:     After Effects, Photoshop, Illustrator
Skills learned:   Composition, editing



Funhouse
The piece known as IM 385 Funhouse was a class collaborated project made in Adobe After Effects, and was created in the Spring of 2013. The instructor selected a song, and assigned each student 8 seconds of the 1:49 minute piece. We were then instructed create a scene that could happen if a viewer had looked into a window of a Funhouse, while still allowing for enough time to transition to the next student's scene. Each idea was unique and individually designed, separate from one another. My specific section was between 50 seconds and 55 seconds.
Tools used:     After Effects, Illustrator
Skills learned:   Composition, editing, keying and keylight



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